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Beginner’s Guide to Powerflasher’s FDT 4
Flash Professional isn’t the only tool you can use for making Flash apps and games. Earlier in the year we looked at FlashDevelop; now, we’ll take a look at FDT 4, a powerful IDE designed specifically for ActionScript, MXML and haXe development. Read on to find out what it can offer you! View tutorial
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Create an Amazon Books Widget with jQuery and XML
It makes sense to forgo database tables and server-side code when you need to store a limited amount of non-sensitive data. Accessing this data can be a snap with jQuery because the library was built to traverse XML documents with ease. With some custom JavaScript and jQuery magic you can create some interesting widgets. A
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Build an ActionScript 3.0 HTML Box with XML and CSS Support
In this tutorial, we’ll create an HTML Box which parses content loaded from XML and CSS. We’ll build it using ActionScript 3.0 so we can compile it in FlashDevelop. I’ll also demonstrate how to compile it in Flash IDE. We’ll focus on creating external script files (classes), loading and using XML and CSS files, all
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Quick Tip: Depth Management With the Display List in AS3
Moving items to top and bottom of the display list can be very useful when developing games and applications. Learn to easily manage depth using this QuickTip. View Tutorial
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CQ5 Web Content Management (WCM)
CQ5 Web Content Management (WCM) is a platform for delivering engaging, multi-channel customer experiences to drive online business success. CQ5 WCM enables online marketing agility to enable organizations to attract new audiences, deliver targeted, relevant content, and optimize site campaigns real-time for increased click-throughs, conversions, and revenue. View Demo
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Carve Up a Video in Real Time With AS3
Hello, code freaks! This tutorial will show you how to split a running video into blocks as if it has exploded. And all this using just ActionScript. For this tutorial we’ll use the camera as the video source, so you can see the changes live. View Tutorial
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Thinking in Commands: Part 1 of 2
Twice a month, we revisit some of our readers’ favorite posts from throughout the history of Activetuts+. This tutorial was first published in March, 2010, and is the first part of a series. Simple, maintainable code is beautiful. However, when we have a sequences of actions that need to trigger each other, our code can